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I’ve been a long-time fan of turn-based strategy games in the fantasy genre.
I have played the original King’s Bounty, Heroes of Might and Magic (HOMM) 1 through 6, Disciples 1 to 3, and the new King’s Bounty series by Katauri Interactive.
Some clunkers in the series I barely bothered to play more than a few hours, like HOMM 4 and Disciples 3, but some were well beloved, like HOMM3 and 5 (which was basically a reboot of 3).
It is with this context as an old school gamer that I can say that HOMM 6 gets two thumbs up from me. It keeps to the flavour of the HOMM series whilst making enough big changes to the gameplay that the game feels like a fresh breath of air.
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